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Hi, I'm Amit Verma


Lead / Senior Frontend Engineer | Game Developer | AI & Immersive Tech Specialist | Based in Abu Dhabi, UAE

πŸ“ Abu Dhabi, United Arab Emirates

Senior Frontend Engineer and Game Developer with 10+ years of expertise in AI-integrated web experiences. Proven record of delivering large-scale projects for top-tier clients in tech and gaming. Specialized in VueJS, WebGL, Unity3D Game Development, XR, Metaverse and AI Integration. Key Highlights: 1. Led cutting-edge 3D visualization projects for one of the world’s largest energy providers, delivering real-time 3D dashboards and immersive simulations. 2. Spearheaded AI-enhanced WebGL experiences at SenseTime, bridging advanced machine learning with engaging front-end interfaces. 3. Passionate about AR/VR/MR innovations and Gamification that transform user engagement and workflows across industries.

About

πŸ‘‹ About Me

I’m Amit Verma, a seasoned Game Developer and Senior Frontend Engineer with over 10 years of experience crafting immersive, high-performance experiences across web, mobile, and desktop platforms.

Currently based in Abu Dhabi, I’ve worked internationally across India, Malaysia, and the UAE, delivering cutting-edge solutions in AI-integrated web apps, WebGL visualization, and real-time multiplayer games. I thrive at the intersection of creativity and code, blending frontend engineering with 3D rendering and game design to build products that are both technically powerful and visually engaging.

πŸš€ What I Do

  • Frontend Development with Vue3, TypeScript, JavaScript, Canvas, WebSockets, and Vite
  • 3D Graphics & Game Development using Unity3D, Three.js, PlayCanvas, BabylonJS, Phaser, PixiJS
  • WebGL & XR Experiences including GIS-based simulations, virtual booths, and Metaverse tools
  • Multiplayer Architecture with Photon, Socket.IO, and NodeJS
  • AI + UI Integration to bridge machine learning systems with immersive user interfaces

I’ve had the privilege of building:

  • PixlrX / PixlrE – browser-based image editors used globally
  • Gamentio – an online social casino platform with real-time 3D avatars
  • Claws of Furry – a Unity3D-based action game on Steam
  • Lyra Solar – a 3D solar design tool for the web
  • Architect3D – an open-source browser-based floor planner

My work spans everything from casual hyper-casual games to enterprise-scale 3D platforms. Whether I’m leading frontend architecture at SenseTime or building simulation games for onboarding students, I’m driven by performance, polish, and innovation.

🌐 Open to Collaborate

I’m always exploring opportunities where I can contribute to impactful projects involving WebGL, XR, gamification, or AI-powered interfaces. I'm open to remote roles, relocation, or contract-based consulting.

Experience 10+ Years, including On-Site in India, Malaysia and now the UAE

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Senior Frontend Engineer @ SenseTime, ADGM, UAE

February 2023 - Present
πŸ“ Abu Dhabi, United Arab Emirates

Working with SenseTime, a leading AI software company, I specialize in developing interactive experiences that bridge the gap between AI and immersive visuals.
β€’ Spearheaded development of AI-driven web applications and mobile platforms using VueJS and WebGL.
β€’ Integrated Unity3D-based XR solutions, enabling interactive 3D visualizations that improved user engagement by 30%.
β€’ Led GIS integration initiatives, optimizing real-time map rendering for a smoother user experience.

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Lead WebGL Graphics Engineer @ Encora, India

November 2020 – February 2023
πŸ“ Bengaluru, India

Developed WebGL Graphics and Metaverse Experiences for one of the world's largest providers of products and services to the energy industry.

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Senior WebGL Developer @ Verdiseno Inc, USA

July 2020 – July 2021
🌐 Remote
Implementing front end of a WebGL-based graphical design tool and increasing test coverage using Three.js, React.js, Mobx, and Storybook.
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Unity3D Game Developer @ Terahard Ltd, UK

January 2020 – January 2021
🌐 Remote
Worked on world class Fighter and Adventure games in Unity3D using DOTS and ECS Jobs system known as Claws of Furry and Era
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Graphics Engineer @ Homelane, Bengaluru, India

July 2019 – December 2019
πŸ“ Bengaluru, India
Worked on next-gen HTML5 - WebGL based interior designing tool with more advanced features made in Three.JS, NodeJS and WebGL.
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WebGL Developer @ Inmagine Group, Malaysia

May 2018 – April 2019
πŸ“ Kuala Lumpur, Malaysia
Worked on world class image editing WebGL tools PixlrX and PixlrE
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Game Developer @ Logic Simplified, India

July 2014 – April 2018
πŸ“ Dehradun, India
Developed 30+ Games in Unity3D, ThreeJS, PlayCanvas, PhaserJS, PixiJS, ImpactJS, JavaScript-WebGL, Node.JS, Socket.IO for Mobile, Desktop and Consoles.

Projects

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Corporate Life

RPG Open World Multiplayer Game.
#unity3d #photon
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Architect3D

3D interior designing tool with 2D Floor Planer.
#webgl #threejs
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Pixlr X

Easy to use Photo Editor for quick edits.
#webgl #threejs #nodejs
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Pixlr E

Powerful Image Editor for Pros.
#webgl #threejs #nodejs
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Ludo Board Game

Interactive Ludo Board Game vs Computer.
#unity3d #ai
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Spacecraft

3D virtual interior design platform for the Browser.
#webgl #threejs #socket.io
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3D Fish

3D Shed Designer, Horse Barn Designer, Carport Designer tool.
#webgl #threejs #socket.io
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Gamentio

Gamentio 3D: Poker Teenpatti Rummy Slots and More.
#unity3d #threejs #socket.io

Skills

Education

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B.Tech. Computer Science and Engineering

DIT School of Engineering, India

Bachelor of Technology in Computer Science and Engineering affiliated to Uttar Pradesh Technical University, India with First division marks.
2014
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O Level Certification with A Grade

National Institute of Electronics & Information Technology formerly DOEACC Society, India

2008
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Intermediate with 73% marks

Saharanpur Public School, India
Affiliated to ICSE and ISC BOARD

2007
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High School with 83% marks

Saharanpur Public School, India
Affiliated to ICSE and ISC BOARD

2005